As on a small request I put on some footage from the rather fresh UT3 BETA/DEMO which can be found on any major site for gaming demos and files.
Videos are exported into .WMV, which has a FPS -cap of 25FPS.
I'm playing against bots, I want to get that out right away. Not becuase I don't have the balls to go online or whatever, the networking just sucks major ass in the BETA - that's where the conflict is. We'll try to hook up a few computers and play lan this, or next, weekend, so I'll probably give you some human-to-human footage then.
The game looks nowhere close to the quality of the previous footage shown, but as expected as the stuff we saw earlier obviously wasn't realtime. But the game looks absolutley solid, especially the textures on your hands and wrists, super-sharp textures right there, but weapons can lack the texture quality and general finishedness, but as said, still looks solid.
The most interesting addition to the game is the Impact Hammer, it just has such a fantastic feel to it when you pump it up and just get close and splash those bastards right up theirs.
Music could have been better, right now the music is just there but you'd probably not even think of it that much - needs some work there along with the weapon models and quality of those.
I was running highest settings (16xAF, all that stuff) but without the Anti-Aliasing, while recording I hit a average 37FPS which isn't too much of a decrease over the original 42FPS - performance is still kind of bad on the 2900XT due to drivers, if there won't be a small hotfix for it there'll certainly be spicier performance in Catalyst 7.11/8.0.
Running on:
MSI K9A Platinum, X580.
AMD Athlon X2 6000+
2GB OCZ ATi Crossfire Certified RAM, 800mhz, CL4.
ATi Sapphire HD 2900XT
Thermaltake Toughpower 750W
Creative X-fi Xtreme Gamer
Tags: Unreal Tournament 3 BETA DEMO Impact Hammer Blood Gore New Stuff toothache Quake Yoghurt StarWars Jedism Christian kill